– Role of a Designer – Standard for Good Design – Art: Juice it – Programming: Agile prototyping
Definition of Free-to-Play Monetization
Free-to-Play Monetization is a method of maximizing digital supply for different levels of demand through micro-transactions. I won’t even mention… Read more Definition of Free-to-Play Monetization
Manager vs Leader
Manager: Follow Top Down Try to verify that the team member is wrong Teach by ordering Fire if not following Hire if… Read more Manager vs Leader
13 Psychological Cognitive Biases and Game Design Applications
Useful Psychology cognitive biases Ambiguity Effect: Tendency to avoid options with lack of info. Uses: Be very clear about game feature’s rules… Read more 13 Psychological Cognitive Biases and Game Design Applications
Desirable Free-to-Play Game Design
Current market’s Free-to-Play(F2P) game usually has at least one of these design traits that players universally don’t like: Less return: Cash to in-game return is… Read more Desirable Free-to-Play Game Design
Definition of Game Design
Game design is the art of formulating planned system to facilitate play. Formulation includes the following: Goals Purpose: Why is this… Read more Definition of Game Design